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Btxyjyiljwb

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Everything posted by Btxyjyiljwb

  1. verbor gen: Sorry friends, can this script be fixed?? var config = { baseBet: { label: "base bet", value:currency.minAmount, type: "number" }, basepayout: { label: "base payout", value: 2, type: "number" }, NewPayout: { label: "new payout", value: 1, type:"number" }, stop: { label: "stop if bet >", value: 1e8, type: "number" }, balanceRisk: { label: "balance risk %", value: 100, type:"number" }, targetProfit: {label: "Target-Profit-Stop", value: 1000, type: "number"}, targetBalance: {label: "Target-Balance-Stop", value: 1000, type: "number"}, onLoseTitle: {label: "On Lose", type: "title" }, onLoss: { labels: "", value: "reset", type:"radio", options: [ { value: "reset", label: "Return to base bet" }, { value: "increase", label: "lncrease bet by (loss multiplier)" }, ], }, lossMultiplier: { label: "loss multiplier", value: 2, type: "number" }, onWinTitle: { label: "On Win", type: "title" }, onWin: { labels: "", value: "reset", type: "radio", options: [ { value: "reset", label: "Return to base bet" }, { value: "increase", label: "increase bet by (winmultiplier)" }, ], }, winMultiplier: { label: "win multiplier", value: 2, type:"number" }, }; var run = false; //var bet = currency.amount/config.divider.value; var bet = config.basePayout.value; var basebet = bet; var startTime = new Date(); var timestring = ""; var roundWins = 0; var roundLosses = 0; var chance = config.NewPayout.value; var currentProfitt = 0; var currentProfittt = 0; var curProf = 0; var profitTotal = 0; var balance = currency.amount; var lastbalance = balance; function main(){ run = true; var currentBet = config.basePayout.value; game.onBet = function() { chance = config.NewPayout.value; game.bet(currentBet, (45/chance).toFixed(4)).then(function (payout) { if (payout > 1) { balance += currentBet*45/chance-currentBet; profitTotal += currentBet*45/chance-currentBet; }else { balance -= currentBet; profitTotal -= currentBet; } if(balance >= lastbalance) { last balance = balance; } if (payout > 1) { curProf = currentBet*45/chance-currentBet; roundWins++; if (config.onWin.value === "increase") { currentBet = config.baseBet.value; } else { currentBet *= config.winMultiplier.value; } } log.success("We won, so next bet will be " + currentBet + " " + currency.currencyName); } else { curProf = -currentBet; roundLosses++; if (config.onLoss.value === "increase") { currentBet = config.basePayout.value; } else { currentBet *= config.lossMuliplier.value; currentPayout = config.newPayout.value; } } log.error("We lost, so next bet will be " + currentBet + " " + currency.currencyName); } currentProfitt += curProf; if (currentProfitt >= currentProfittt) { currentProfitt = currentProfitt; currentBet = config.baseBet.value; roundWins = 0; roundLosses = 0; } if (currentBet < config.baseBet.value) { currentBet = config.baseBet.value } var stoplevel = (100-config.balanceRisk.value)*lastbalance/100; if(balance - currentBet < stoplevel) { log.error("Balance Risk " + currentBet + "Stop"); game.stop(); } if (currentBet > config.stop.value) { log.error("Was about to bet " + currentBet + " which triggers the stop"); game.stop(); } if (currentBet > balance) { log.error("Loss " + balance + "which triggers the stop"); game.stop(); } if (profitTotal >= config.targetProfit.value) { log.success('Target Profit ' +(profitTotal).toFixed(8) + ' ' + currency.currencyName); game.stop(); } if (balance >= config.targetBalance.value) { log.success('Target Balance ' + balance + ' ' + currency.currencyName); game.stop(); } }); } }
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